Microsoft’s Fluid Framework promises latency-free collaboration. How does it work?
Stories by Simon Bisson
In 2000, Microsoft was all about setting the scene for .NET, introducing many of the technologies we’ve used for the past two decades.
With support for WinUI 3.0, the cross-platform Uno development environment is an important alternative to Xamarin.
From Azure Arc and Visual Studio Online to WinUI 3.0 and Fluid Framework, developers got plenty of attention at Microsoft’s server show
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